Tutorial: Running ERIKA on Mico32 and FPG-EYE
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= Introduction = | = Introduction = | ||
- | + | The goal of this tutorial is compile and program the webserver_camera demo application on FPG-EYE bord, the one that is flashed on the board when you get it. | |
Before you can afford this tutorial you need to get a [[ERIKA_Enterprise_and_RT-Druid_SVN_Access#Anonymous.2C_readonly_access | local copy of ERIKA Enterprise repository]] and to follow the | Before you can afford this tutorial you need to get a [[ERIKA_Enterprise_and_RT-Druid_SVN_Access#Anonymous.2C_readonly_access | local copy of ERIKA Enterprise repository]] and to follow the | ||
[[Tutorial: Building a Mico32 platform for FPG-EYE]] that is a prerequisite for this one. | [[Tutorial: Building a Mico32 platform for FPG-EYE]] that is a prerequisite for this one. |
Revision as of 11:14, 7 October 2011
Introduction
The goal of this tutorial is compile and program the webserver_camera demo application on FPG-EYE bord, the one that is flashed on the board when you get it. Before you can afford this tutorial you need to get a local copy of ERIKA Enterprise repository and to follow the Tutorial: Building a Mico32 platform for FPG-EYE that is a prerequisite for this one. Hereunder all paths listed are relative paths to yours ERIKA Enterprise repository local copy.
Create Mico32 Library for camera_debug_50 platform
After importing camera_debug_50 platform in LatticeMico System software, switch to C/C++ Perspective, open the C/C++ Project View context menu (right click with the mouse), and find New->Mico32 Library Project command (as the following figure):
On the opened wizard assure to select the right target hardware selecting ee\examples\mico32\demo\platforms\camera_debug_50\msb\soc\camera_debug_50.msb file. To compile the camera_debug_50 demo without any changes on project files you need to select the follow directory as library location ee\trunk\ee\examples\mico32\demo\platforms\camera_debug_50\library