Tutorial: Running ERIKA on Mico32 and FPG-EYE
From ErikaWiki
(Difference between revisions)
(→Create Mico32 Library for camera_debug_50 platform) |
(→Create Mico32 Library for camera_debug_50 platform) |
||
Line 7: | Line 7: | ||
= Create Mico32 Library for ''camera_debug_50'' platform = | = Create Mico32 Library for ''camera_debug_50'' platform = | ||
After [[Tutorial:_Building_a_Mico32_platform_for_FPG-EYE#Import_platform_project_in_LatticeMico_System_IDE | importing camera_debug_50 platform]] in [http://www.latticesemi.com/products/designsoftware/micodevelopmenttools/index.cfm ''LatticeMico System''] software, switch to '''C/C++ Perspective''' (as the following figure): | After [[Tutorial:_Building_a_Mico32_platform_for_FPG-EYE#Import_platform_project_in_LatticeMico_System_IDE | importing camera_debug_50 platform]] in [http://www.latticesemi.com/products/designsoftware/micodevelopmenttools/index.cfm ''LatticeMico System''] software, switch to '''C/C++ Perspective''' (as the following figure): | ||
- | [[File:new_mico32_library_C | + | [[File:new_mico32_library_C-C++.png|center|thumb|700px| '''C/C++''' New Mico32 Library Project]] |
Revision as of 09:51, 7 October 2011
Introduction
Thi tutorial goal is compile and program the webserver_camera demo application, the one that flashed on FPG-EYE board whan you get it. Before you can afford this tutorial you need to get a local copy of ERIKA Enterprise repository and to follow the Tutorial: Building a Mico32 platform for FPG-EYE that is a prerequisite for this one.
Create Mico32 Library for camera_debug_50 platform
After importing camera_debug_50 platform in LatticeMico System software, switch to C/C++ Perspective (as the following figure):